Jack's Online VFX Gallery
of Lightwave 3D and Photoshop Works
(Click on thumbnails to load full sized images)
Updated 7/13/07
Here you will find various samples of my graphics and 3D work over
the last 25 years both as freelance graphic artist and employment as a Game Artist
(low poly modeler, surface and texture artist, animator), also as a Visual FX artist
(hi-res modeler, surface and texture artist, and animator) for a Special Effects
Studio on animated TV series and film, and as a Lightwave 3D hobbyist.
I am proficient in the use of Lightwave 3D and Photoshop in a
production environment, Microsoft Office applications, as well as applications
for Web Development such as Dreamweaver, Flash, Cold Fusion, PHP, MySQL, etc. I am also
proficient in the HTML/CSS languages and can develop Web documents from scratch in a
simple text editor as well as from a WYSIWYG editor.
I have worked as an instructor for vocational colleges teaching MS Office
Applications, Web Design, and PC/Networking Certifications, as a computer technician,
network administrator, tech support representative, systems technician, and as a web
designer and developer, but by far I enjoy most the creative work I have done for Game
Development and for Visual Effects.
Welcome to my galley, and thanks for stopping by to visit!
-Jack
| Most Recent Work |
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May 2007 TOM Entry New! |
Now What? - June 2007 New! |
Perilous Journey - February 2006 |
Some Other Recent Work |
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Mars Display Graphic (using NASA MGS topo)
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Maneuvers - HW2 Scene (Resource Appreciation Entry LWG3D)
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Jupiter Outpost - Star Trek Scene (Resource Appreciation Entry LWG3D) |
Disconnect - Star Wars Scene (Resource Appreciation Entry LWG3D) |
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Long Valley Caldera (LandSat and USGS DEM) |
Mars Terrain (using NASA image of Ophir Chasma) |
Mars Pod (Model by Bill Simon "Ethangar") |
Earth Pod (Model by Bill Simon "Ethangar") |
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Shadow B6 Station (Radiosity Render) |
Shadow B6 Station (With Weapons FX Rigging) |
WWII Sub (Distance & Ground Fog and Volumetric Lighting) |
Lightwave Gold (Metal Reflection Test for Aug 04 TOM entry) |
Places of the Deep |
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| Ocean Horizon |
U-571 |
U-Boat on Patrol |
U-Boat Hiding |
Celestial Stuff |
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A Black Hole in Deep Space |
A Sigularly Different View |
Shadow Babylon 6 Station Fires Up Near Mars (Star background by Jeff C. Richards) |
Shadow Babylon 6 Station Jumps into Hyperspace (ACTA Jump Point by Matthew "Drakh" Tarling) |
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A Ringed Planet (Instant SciFi Channel Logo) |
Variations on a Theme (My most favorite version) |
This Cradle Rocks! (Nebula Image thanks to Hubble HST) |
The Abbai Gunboat (HiRes preproduction render for a Babylon 5 combat game) |
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Drakh Enhanced Raider (HiRes preproduction render for a Babylon 5 combat game) |
Drakh Enhanced Raider (Game model for a Babylon 5 combat game) |
A Centauri Fighter (Game model for a Babylon 5 combat game) |
A Centauri Cruiser (Game model for a Babylon 5 combat game) |
Miscellaneous Works... |
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A Drakh Surface Test Rendered in Lightwave |
A Crane Vehicle (from the Roughneck's TV Series) |
A PowerSuit Jetpack (from the Roughneck's TV Series) |
A X-Ray Pistol (from the Roughneck's TV Series) |
My "Texture of the Month" entries at LWG3D.ORG |
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| November 2003 |
December 2003 |
January 2004 |
February 2004 |
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March 2004
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April 2004 (Model Geometry by David Lynn of LynnArt.Net) |
July 2004 (Model Geometry by David Lynn of LynnArt.Net) |
August 2004
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| October 2004 |
March 2005 |
April 2005 |
May 2005 |
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July 2005 |
November 2005 New! |
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Photoshop Fun with Layers and FX! |
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| A Web Interface Layout |
A Mars Article Header |
A Hummer Ad Graphic |
A Plugin Ad Graphic |